Dev Update: Balancing

Missing us? We’re missing you!

The team is now starting to come back from a short rest following our recent Halloween alpha test. Good news: it was our biggest and most successful test yet! <3

First - a HUGE thank you to everyone who tested, provided feedback, and reported bugs! Because of your effort, we are one step closer to having a truly great game on our hands. Cheers from the MGH team!

Want to know something cool? Almost a QUARTER OF A MILLION props were possessed during the test weekend. We are forever grateful for your enthusiasm and support - so many of you came together to show your love and support on Twitter, Discord, and in the game too.

We will begin acting on your feedback shortly, working on new content, and fixing bugs. Stay tuned for more previews in the coming weeks and months!

As usual, we’d like to start using these dev blogs to present data from the alpha and use them as a starting point for discussion. We’ll also be giving you insights into the progress of the game, and more!

HOW BALANCED IS MGH?

The importance of balance has come up often in the feedback, and we couldn’t agree more. The early data suggests that we’re on the right track - our win-loss ratio was almost an exact 50-50 split again!

Team Win Rate (1).png

The July alpha test saw the Ghosts with a slight edge - but some of the recent additions and changes (such as the Harpoon weapon and removal of stunlocks) may have influenced these new results.

Although the numbers are encouraging, we know we’ve got work to do to make the game feel balanced on all skill levels. We know that perception of balance is really important, and that we need to improve our new player experience so that the gap between newer and experienced players doesn’t become so vast.

We have a lot of work to do on that front, so expect more information about the new player experience in the coming weeks too. In fact, we will have lots of new intel hot off Kite’s desk coming soon. Stay tuned!

For now, please feel free to Follow and Wishlist on Steam - we’ll be doing more updates on there too!

Speak soon!

Red
Community Manager