Weekly Update - July 19th, 2019

Hey there, Ghost Hunters!

We’ve been working hard behind the scenes. We know you all want keys.

They’re coming soon. We hope to actually have a date for you soon - discussions are taking place.

In the meantime, we appreciate your patience, friends!

Ha, you missed!

Ha, you missed!

This week we wanted to show off some new animations for our Ghosts.

As you may remember from the E3 teaser, the Ghost runs like any normal person would. In fact, as some people noticed, we were using the default Unreal walk cycle.

Definitely not ideal, of course. I can explain!

Well, out of all of our walk cycles we had at our disposal, the sad truth is that the default walk cycle was the best one. The others looked wrong. I also did not have an animator to build one from scratch.

However - we do now!

Enter: floating scary ghost.

Moves a little bit more like a Ghost, at least, right?

It’s pretty scary when a Ghost comes flying out of a door or something with this pose - I must admit.

Let us know what you think!

Well, that wraps it up for this week! Thanks for tuning in, Ghost Hunters!

Till next week,

Your friend

Kite

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